Custom designed high detailed brandless cars that can be used for renders, presentations, real time apps and games without having to worry about copyright from real car brands.
*Materials and textures without shaders are available in the standard files.
*Materials with shaders are in the included Blender file that is used to create all image renders for this car. everything in this file is set up, you only have to move the camera and click ''render''. (roughness is generated with the default texture file)
*The car is linked into several objects to make it more suitable for animations, rigging and modifying.
*Objects (average per car): 54
*Polygons (average per car): 104836
*verts (average per car): 54283