The Backrooms For Blender Eevee and Cycles

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This is a Backrooms scene for Blender Eevee and Cycles. A concept/meme on the internet about unsettling and liminal spaces. This scene can be used for animations or level design.
The filter you see on the renders is built into the compositor.

This scene is designed and optimized around Eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. The lighting is generated with emissive materials (not light objects)