Video
Sketchfab
This is just a demo project to test out some procedural terrain and texture generation.
*Procedurally generated:
-Continents/mountains
-Clouds
-Dry/green terrain
-Rivers
-Cities
-Roads
-Borders (red)
-Stars
-Shape of ice caps
*The only manual parts are:
-Ocean level
-Cloud layer height
-Moon and sun
-Atmosphere height and layers
-Location of ice caps
Everything is made and rendered in blender 2.8 using eevee