Blender Eevee Procedural Planet With Cities Rivers And Infrastructure

Video

Sketchfab

Red lines represent borders

Red lines represent borders

Wireframe

Wireframe

node tree setup (put closer together to fit in the image)

node tree setup (put closer together to fit in the image)

This is just a demo project to test out some procedural terrain and texture generation.

*Procedurally generated:
-Continents/mountains
-Clouds
-Dry/green terrain
-Rivers
-Cities
-Roads
-Borders (red)
-Stars
-Shape of ice caps

*The only manual parts are:
-Ocean level
-Cloud layer height
-Moon and sun
-Atmosphere height and layers
-Location of ice caps

Everything is made and rendered in blender 2.8 using eevee